Way back in 2007/2008, a remaster of the iconic FPS Goldeneye 007 was in the works for Xbox Live, but never saw the light of day due to the complicated licensing issues surrounding the game.
Talk about taking the pacifist route.
You’ve heard of playing Dark Souls with a Guitar Hero controller, Mario with a DDR Pad, but how about Goldeneye for the N64 with a…piano?
Goldeneye 007 is fondly remembered as one of the best games on the N64. A game that despite being a licensed title, managed to become a groundbreaking entry in the first-person-shooter genre. In an interview with Nintendolife, Goldeneye developer David Doak shared some brief insight into what it was like working on the game when it originally released in 1997.
MEL Magazine has published a special feature on the development of GoldenEye 007, one of the most popular and mature Nintendo 64 titles published by Nintendo at that time.