Youtube channel Thomas Game Docs has posted a followup to their history of Kid Icarus video – the history of Kid Icarus: Uprising.
In the video, we learn how Kid Icarus: Uprising was conceived by Masahiro Sakurai, and later how he thought of using Pit in the project. We also learn about the difficulties that faced the development team at Project Sora.
Watch below:
A look through the history of the Nintendo’s 3ds greek mythology based shooter Kid Icarus: Uprising’s game development. This is a follow up to last week’s video, covering Kid Icarus for the NES’s development history.
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